Author Topic: What's this room about?  (Read 631 times)

Offline Phantom

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What's this room about?
« on: April 27, 2018, 04:31:50 PM »
It's a fair question.  The answer may not be simple enough for ya but let's give it a try:

DWC is essentially a hybrid between free-form and traditional tabletop roleplay systems set in modern, urban fantasy or futuristic genres. (Stay with me.) This room aims to dedicate itself to the idea of all-inclusive storytelling with a nod to the traditions of tabletop gaming. While room-sponsored story-lines will (in due time) be the main focus of the room, independent players will be encouraged to create their own stories, troupes, and campaigns. The room uses SOME (not all)  aspects of White Wolf’s [old] World of Darkness character creation and combat methods. But  it does not consider itself a “by the book” take on that system. 

There is a heavy emphasis on being a part of the big picture here. In other words, being part of a community is a plus.  If you choose, the character that you play will be a puzzle piece that, when fitted in, creates a clearer, more complete picture for you and everyone around you. We want you to think outside of the box. We want you to not only challenge yourself, but the people around you. We want you to watch what happens when you dare to challenge or stray away from the path your character was set on by whatever power that's dictating the story.

Or, if you want, be the storyteller yourself! There is a lot of fun to be had in the push and pull that comes with trying to get your "puppet-master" hooks into someone else's creation.

Depending on the kind of story you want to tell or participate in, dice-rolls will not be the end all and be all of what happens next. The real power of a story lies in the strength of words, right? Yet at the same time, one could argue that chance plays a big roll  --err...  Ahem...  Excuse me... That is: Chance plays a big role as well.

    Example: Do you really want to try jumping across that chasm between two buildings to get away from that... thing... that just chased you up seven flights of stairs?  Better make up your mind quick. That isn't exactly opportunity knocking the hinges off that bolted metal door behind you.

In a situation like that you may have to roll the dice. Or, because it's just you and your partner telling a two-person story, you might not have to roll at all. 

Don't feel like being part of anything big right away? That's fine. Your first 2 characters DO NOT require a character sheet and don't even have to be in any kind of community campaign. Get your feet wet! See if you like it here or not. Play those first two characters all you want without ever having to fill out those darn forms... (See more on character sheet requirements here)

Keep in mind that no story is too big or too small. Whether it’s the grand expanse of White Wolf’s gothic-punk setting merging with a criminal underworld full of biker gangs (SoA?) and criminal organizations; a serial killer plaguing the denizens of an American city and the drama that ensues; or the story of three random people thrust together in a small town trying to survive a mysterious outbreak-- DWC will be the host and herald of many a dark tale.
« Last Edit: April 27, 2018, 06:42:12 PM by Phantom »